2005 AQMGL Rules of Play

The following are the league rules of play as agreed to at the 2005 Art Quinn Memorial Golf League meeting on March 21, 2005. Any rules that are outside of the USGA Rules of Play will be discussed below. With these exceptions, AQMGL Players will follow the USGA Rules. Asterisked rules are rules that do not fall within USGA Rules and are applicable only for AQMGL play.

 ATTENTION!!:
NEW LEAGUE RULE as of the 2005 season
Any players beginning their round before the initial tee time of 3:27pm will forfeit his chances at League Points for that day. This was agreed upon at the March 21, 2005 League Meeting.


RULES OF PLAY


 
Click HERE for a PRINTABLE Rules Page

1. Scoring In head-to-head match and medal play, each player should finish out the hole and not pick up their ball until it is holed. In all other events, players reaching a score of double par on a hole can pick up in order to speed up play.

2. Forfeits In head to head matches, if your competitor does not show, he forfeits the match. You may still play with other people who may be without a partner, but you win regardless of how you play.

3. Lost Ball** We STRONGLY encourage players to hit a provisional ball if there is a chance that a struck ball is lost. If your ball is, indeed, lost, then your provisional ball is the active ball and you add one stroke to your score. If you find your original ball, the provisional ball is simply picked up with no penalty.If you choose not to hit a provisional and your ball is lost, you have two options:

  A. Return to the point of your last stroke and re-shoot your ball, adding one stroke to your score (this is called "stroke and distance"). For instance, if your drive is lost, return to the tee box and hit another drive. This will be your THIRD shot.

  B. You may drop your ball no more than two club lengths from where you and your foursome agree the ball was lost (e.g. where it entered the woods, or the high grass, etc). From this point you will add TWO strokes to your score. For instance, if after hitting your DRIVE you discover your ball is lost, then rather than returning to the tee box you may drop a new ball and your next stroke will be your FOURTH stroke.
     

Rule B is NOT a USGA Rule. It is being implemented here only as a means to speed up play. Rather than having to disregard the actual rules of play, it is encouraged that you hit a provisional whenever there is a concern that your ball is lost.

4. Lift, Clean, Place Before each game (especially early in the season or after heavy rains), either Peter, Dave, or Carl will make a decision regarding “lift, clean and place”. In such cases, any ball in the fairway may be picked up, cleaned, and placed back in the fairway. Lift-Clean-Place does NOT apply to balls that fall outside of the fairway of the hole being played.

5. Plugged Ball** At any time during play, a plugged ball (whether in the fairway or rough) may be unplugged without penalty. Also, a plugged ball in the fairway or standard rough (not the real tall stuff) that cannot be found is NOT considered "lost" and a new ball may be dropped without penalty at the closest point to where the original ball was deemed plugged. However, it MUST be agreed by the playing partners that the ball was indeed plugged.

6. Rolling the ball ** In the fairway, the "Preferred Lie" rule applies: i.e. a ball may be rolled a couple of inches to improve your lie using the clubhead. In the rough, the ball may NOT be rolled unless there is a danger to your clubhead from exposed rocks. Keep in mind, your are NOT allowed to move your ball from regions that are MEANT to have rocks - like a rocky outcropping. In that instance, you consider your ball unplayable and you may move it no more than two club lengths (no closer to the hole) and incur a one stroke penalty.
   
** Asterisked rules are rules that do not fall within USGA Rules and are applicable only for AQMGL play.
   
Burden Lake Course Rules
 
1. All league participants must sign in at the shop before going to the tee.
2. No alcoholic beverages should be brought onto the premises
3. Coolers will not be permitted unless purchased at the bar
4. All golf car rentals will be for two players only
5. Only two players and two golf bags per cart
6. No fivesomes (or greater) will be permitted at any time
7. Slow play will be judged by starting time, please think of players behind you
8. Please replace divots, rake bunkers (leave rake IN the bunker) and fix ball marks on the green
9. When golf carts are permitted off cart paths, the 90o rule is always in place. Carts must stay on cart paths on ALL par 3's and when you reach the Green Stakes (20 yards from the green)
10. Please dispose of trash properly
11. The dress code is as follows: collared shirts, no T-shirts, no cut -off jeans